PRINTmov is a group of multimedia works by Pappim Pipatkasrira that specializes in software development, and vocal-synth. We are passionate about exploring the intersection of technology and creativity, and our projects are the result of countless hours of experimentation and hard work.
Our projects include software solutions, game development, and vocal-synth. In addition, we have a strong fascination with the world of vocal-synthesizing and have developed our own virtual singing synthesizer voice libraries.
At PRINTmov, we are driven by our passion for creativity and innovation. We strive to push the boundaries of what's possible, and we are constantly exploring new and exciting ways to express ourselves through technology.
We are proud of what we have accomplished with PRINTmov and are excited to continue growing and expanding our projects. Join us on this journey, and discover the world of PRINTmov.
We appreciate your journey with us and your support for Printto Magicbeat. To celebrate this milestone, we are thrilled to announce the release of his brand-new DiffSinger voicebank.
Our expertise in UTAU and DeepVocal voice libraries has earned us recognition within the vocal-synth community. We've created unique voicebanks with distinctive personalities, including our beloved virtual singer "Printto Magicbeat", who has gained a loyal following.
In addition to our work in vocal-synth voice libraries, we have also made valuable contributions to the vocal-synth community by releasing a variety of plugins, reclists, solutions, and project files. These resources are intended to help other creators explore new possibilities in the world of virtual singing and to encourage collaboration and experimentation.
At PRINTmov, we are passionate about game development and believe in the power of games to bring people together and spark the imagination. As a software development-focused group, we specialize in creating unique gaming experiences that are driven by complex and innovative code. We are constantly exploring new technologies and tools to push the boundaries of what is possible in the world of game development.
We are currently working on several exciting game projects, including a car-battling game code-named Racing Point (soon to be known as Uptown Outbreak). Additionally, we have several collaborative game development initiatives with other teams and developers. Our passion for game development is fueled by a desire to create engaging and immersive experiences that capture the imagination of players around the world. Stay tuned for updates on our progress and future game releases!
While the PRINTmov YouTube channel was launched in February 2011, the PRINTmov project was actually founded prior to the creation of the channel.